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In June, Facebook apparently solved its remaining problems with respect to ability to pay developers. According to Facebook blogger Loren Cheng:
“we now support payouts to developers in all countries globally (excluding a few government-embargoed countries). To do this, we’ve developed a new pay out process…”
At the same time, Facebook announced pending improvements with respect to incoming payments for purchases of credits. For the benefit of gamers, they have partnered with Live Gamer/Skrill, which will give would-be game players in 13 countries of Asia and Latin America additional channels through which to procure credits. Click here to read the Facebook blog.